Tuesday, December 31, 2013

Top 10 2013 Twitch Steams

            The end of the year is just a few hours away and it is time to reflect on 2013. I started watching Twitch.tv earlier this year and have essentially become a junkie. I generally always have a stream going regardless of the activity I am doing on my computer.  My rating criteria for ranking streams were: content, quality, interaction, and overall enjoyment. The following are my:
Top 10 2013 Twitch Steams
            I would classify Tara as the Howard Stern of Twitch.TV. You watch her to see what she is going to say. Be forewarned she has bewbs, is extremely comfortable with her sexuality and you should expect cleavage. Sex sells, so if you can’t get past that, this stream won’t be for you. However, Tara is more than just a pretty face and deep down she is just a geeky dork like most of us. Overall, this is a fun and entertaining stream with my only critique being at times it feels like the viewers are just there along for the ride. In my opinion more interaction with the twitch chat and or viewer/subscriber games will lead to a better stream.
            Demuslim is the person on this list that you’d most like to have a beer with. His charisma, good looks, and accent (FAP FAP FAP) gravitate viewers to his stream. His entertaining personality and music selection generally keep them there. I started watching Twitch.TV for StarCraft 2 streams and Demuslim was one of the first streams I encountered. Over the months I moved on from SC2 streams so I decided to check back in yesterday. It was good to see Demuslim engage in random games with viewers as well as discuss strategy before and after the 1v1 games. If he could talk while the games were being played (especially in key fights) that would make for an even better stream. However, I understand the need to focus on the task at hand. This stream also has limited viewer interaction due to games taking priority. Generally the queuing times are when Demuslim addresses the viewers. Overall, great job Demuslim, don’t give up on your E-Sports dream!  

            Three words: GETSHIT ON! This is essentially a WoW PvP only stream. I think WoW provides more of an opportunity to goof around and thus this stream is quite enjoyable. Like Demuslim’s stream there is a lack of viewer interaction while matches are being played. However, Bajheera’s matches are generally shorter, which provides more opportunities for viewers to interact. I hope by now everyone is realizing my emphasis on the viewer interaction aspect as I believe it really helps the stream in every way possible. Viewers want to feel connected and establish relationships with streamers. When viewers have a sense of belonging they are more likely to return back to the stream. These first three mentioned streamers do interact with viewers but with a little more interaction they each would rank higher on my list.

            This is another stream where cleavage is generally present. LIKE OMG?!?!?! That being said I believe Lynnee is more successful than the others at taking care of her viewers. From what I’ve seen this is strictly a WoW stream but the continual interaction that viewers receive from Lynnee makes it more than that. Also, Lynnee willingly Battle Grounds with viewers and invests back into her stream. When she receives a donation, instead of keeping the entire donation, a portion of the donation goes towards giveaways (all streamers should do this). Investing back into your stream really goes a long way with your viewers. My only critique is for her to set up a stream schedule and maybe branch out to some other games from time to time.  
7) TGN (DBZ Content) http://www.twitch.tv/tgn
            What do you get when you take the DBZ Budokai game engine, a passionate community that builds stat sheets for each character, and a tournament where the computer squares off against each character/team? I’ll tell you what, BAD-ASS-ERY! If you are part of the newer generation you grew up with DBZ and thoroughly enjoyed the hell out of it. Now days, it is kind of like pro wrestling where you notice inconsistencies ( My perspective now: DBZ shows were 90% powering up to 10% action). Regardless, the nostalgia for this content is there and the viewer interaction is there as well (with the community building the characters). The only downside to this stream is I have no idea when these matches are going to air. It says Saturday 5PM EST but I’m pretty sure I’ve seen it on other times. If you haven’t seen this stream, check it out. The action and commentary can be hysterical at times. I always leave with a smile, which is the sign of a good stream.
          Speaking of nostalgia this stream has plenty of it. I was first attracted to this stream via a Super Mario RPG speed run. I can honestly say that SMRPG is one of the games I’ve played like 20 times and never finished. Pie does a good job of interacting with his viewers and has a cool UI that lets everyone know what is going on. The goals and times that he is competing against are present so everyone can be involved. Pie has also diversified himself with Megaman X2 and Paper Mario play throughs. The other night he had Super Smash Bro’s 64 computer tournament that was highly entertaining. If you are looking for an old school game stream and a good time, drop by as this stream generally delivers.
          I think this says it all. If you ask me, Kate is the best kept secret on Twitch.TV. I’ve rarely seen her at 100 or more viewers but hopefully that will change. Her stream is pretty much a CS:GO only stream but her personality and continual interaction with viewers really makes for good times. Kate enjoys wine and beer and some of the nights she cracks open a beverage or two and plays viewer games with her steam group: http://steamcommunity.com/groups/KatesWinehouse
You can also expect her to play with some CS:GO professionals as she is kind of a big deal. J For a while she has had internet issues but “allegedly” that is being corrected within the next few days. Us viewers look forward to 2014 and Kate’s internet v2.0 and all the shenanigans that are to come.
            I’m not sure how Moxie does it but this gal is always streaming. She also streams a wide range of games and content. Her passion for gaming and E-Sports is refreshing to see and I also applaud her weekly stream schedule that she puts together (please streamers start doing this!). This is very helpful for me as a viewer as I am able to get my personal things taken care of and still manage to tune in when the content I enjoy is being streamed. Like most streamers, Moxie has a second monitor is always interacting with the chat. She also participates in viewer games and giveaways each week. Moxie is also diligent in posting recaps of her streams so if you happen to miss a stream, you can still see it later. This hardcore-gamer chick deserves some more recognition… Go watch her stream!
This is a Natural Selection 2 stream. For those of you that don’t know, Natural Selection is game that combines FPS and RTS. It is aliens vs. marines and I implore all of you to tune in sometime. The thing that really propels me to watch this stream is the passion that RedDog has. This guy devotes countless hours into promoting the scene and showcasing NS2 competitive play. Just about every match is recapped and uploaded to youtube and the guy does all of this from his home. His efforts are really admirable and I wish him the ultimate amount of success. For the 2014 I would recommend creating small videos that can be played prior to a match that go over the key points of the map. Also another video explaining the rules of the game, how each side obtains upgrades, and the overall objectives. I believe most of the leagues that stream on twitch need to start doing this as a major goal for each league should be to generate new viewers. Example: Like this butshorter if possible.
RedDog keep up the great work!
3) Fighting Game Tournaments http://www.twitch.tv/capcomfighters
            This isn’t the only stream to showcase fighting game tournaments but it was the only one I could find at the time of writing this blog. What is truly impressive regarding these streams is that I am not a fighting game enthusiast and yet every time a big tournament is on Twitch, I get sucked in. The passion and skill showcased on these streams make for exciting programs. The thing I’ve learned watching these streams is never count a competitor out. The come backs are always looming around the corner and when they do arrive, they are amazing. My only critique for these streams is I’d like to see some more interaction with the chat by the hosts/casters while these streams are going, however I understand the chaotic environment they are broadcasting from.
            This powerhouse essentially sets the standard for how tournaments and streams should be run. I could name all the things they do right but I’d rather highlight a few areas. The giveaways for best tweets during broadcasts are great for audience participation. I also believe the team at Riot is very near to ESPN quality broadcasts. I believe with a few tweaks and a continual determination to improve, 2014 could be the year E-Sports becomes prime time. My first suggestion is actually one of my previous blogs: Suitup! Secure that last button and synch up those ties. If your championship takes place in the Staples Center, you need to be looking like you belong there. My second bit of critique is similar to what was said in RedDog’s review. The content needs to be scaled back so people who are first time viewers are able to understand the game, rules and objective. The LCS was aired in public venues this year and there is no better opportunity to obtain new viewers.
AND THE BEST STREAM OF 2013 IS???..........
Well, I couldn’t fully decide on one.
          The following two selections are females who attempt to attract viewers by content rather than looks. They both are extremely attractive and could definitely take measures to “enhance” these aspects, but they have decided to stream a classy and enjoyable stream. I would also like to make say in general, from my experiences watching streams, females tend to interact and appreciate their viewers more. As stated numerous times, this makes for a more enjoyable stream. Men, prove me wrong this next year, I’ll be watching!
            Derpy Pigions, ASSEMBLE! I promise you, if you watch this stream you will laugh and smile. Julia just has this amazing personality that comes across very well on stream. Her derpyness (soon to be a word) and commentary while playing games are priceless. Her mods help keep the stream chat free of tools. Guys, you aren’t Ron Burgundy and the pick-up line “I want to be on you” is not going to work (if you remember it didn’t even work for Ron). Come enjoy the stream for what it is; a romping good time filled with laughs and smiles. Julia plays a wide variety of games and she would have been ranked number 1 if it weren’t for her missing a lot of time lately. Girl, I know you just started back up at work and all but you need to get yourself a stream schedule!
If I remember correctly Dizzy started streaming in August or September of this year and she already has a massive following (400 to 500 viewers for each stream). There is only one way a streamer can achieve this, being unique and awesome. Dizzy prides herself on a fun and classy stream and the ban hammer frequently comes out when the tools show up and attempt to objectify her. She isn’t worried about losing a viewer; she is more concerned with the quality of the stream and chat. This very admiring and I hope she continues to operate in this manner. Dizzy plays quite a few games but the main ones are WoW (where she will play with viewers), Binding of Isaac, and Super Hexagon. Subscribers areawarded dolphins, swearing resultsin T-Rex’s, DOUBLEREX, Dizzy layingthe law, and rejoicingat winning! Dizzy always ends her streams with Q/A’s where viewers are able to ask random stuff. The most appealing things about this stream are Dizzy’s patience/involvement with her audience, her appreciation of subscribers, donators, and followers, and her down to earth nature/attitude. She makes you feel welcome and like other streams makes you laugh and smile. Congratulations Dizzy, you rock and I look forward to the future streams.
Well, that’s all folks… Disagree with me?!?! Think I should check out your stream? Leave a comment below!
Thank you for your time. I’m hoping to write a CS:GO/Gaming related blog once a week.

-          Jeremy ‘McCl0udY’ Muller



Thursday, December 12, 2013

Reality Competition Show: Masters Of Cosplay

Hello everyone,
          Like many of you, my day revolves around waking up, going to a job I’m not truly satisfied in, coming home and turning on the TV while the dinner process occurs. Over the years this routine has resulted in me and my wife watching many shows together. The shows that we end up watching together are generally TV series or reality competitions. The competitions we have become most fond of are RuPaul's Drag Race, Ink Master, and Face Off. While I’ve seen countless other competitions (some of which I’d not like to admit) these named shows have inspired an idea within me for another competition show.
Background Information
I’ve been a gamer for a majority of my life. I was lucky enough to be born in the era of gaming advancement and by the age of five I was experiencing the Atari and Nintendo. Fast forward to today and I’ve pretty much played every console system and not missed a single day of gaming for many years. Gaming has become my outlet and I’ve enjoyed the endless creations from hardworking people. I’m confident enough in myself to say that I have/had emotions for characters in these stories, movies and games. I think most people have experienced this with a particular movie, TV or book series. I’d describe it as an attachment to an artistic creation. We become emotionally attached to these creations and it is why when people like George R. Martin decide it’s time to kill off one of our favorite characters, it hurts just so damn bad.
This past year I joined twitter and began following people in the gaming industry. Every once in a while these people would tweet or retweet pictures of amazing cosplays of characters that I’ve grown attached to over the years. I’m usually blown away by the cosplayer’s ability to turn imagination into reality.  My wife is an avid crafter so I know the talent, determination and abilities it takes to create things with just a tableful of supplies. My brother in-law is also an actor in the Portland, OR theater scene so again I’ve seen firsthand what kind of qualifications it takes to perform for the general public. My observation is that cosplay is a mixture of creating and performing. To the cosplayers who make and showcase their creations, I have a large amount of respect and admiration for you. Keep living your passion and showcasing your talents!
All of this led to a random idea while I was working. Where is the reality competition of cosplay? I did a little research and apparently SYFY has a docu-series about cosplay and there are cosplay competitions, but I was thinking more of a full-on TV competition. So I asked myself, if a show like Project Runway exists (aimed at showcasing fashion designers) why can’t a show about cosplayers who design and model characters from billion dollar businesses (movies, comics, games, etc) exist? I came to the conclusion that it should exist and this is what I have come up with.
Masters of Cosplay
Description: A weekly-hour-long show that consists of male and female cosplayers whom make and model characters from the entertainment industry in a competition to earn the title “Master of Cosplay”.
Rewards for winning: With the title, hopefully a cash reward and unique cosplay opportunity could be sought. Competitors at the bare minimum would be able to promote themselves on a major platform.
Show breakdown:
-         Intro
-         Mini Challenge
o   Competitors are tested and judged by the week host
o   Announcement of mini challenge winner and reveal of that week’s core fundamental (what it takes to be the “Master of Cosplay”)
-         Competitors creating costumes/props
-         Presentation to Judges
-         Judgment
o   Feedback is given by the judges to each competitor and scores are revealed. The lowest score is eliminated.
o   Elimination: “I’m sorry but you are not this season’s Master of Cosplay”.

 Judges:
Many of the reality-competition shows have their judge panels be comprised of nothing but experts in the industry. While I believe this is important, I believe the core demographic watching these shows are general viewers. I would classify a general viewer as a fan but not a hardcore fanatic. I believe most shows miss delivering the general viewer perspective. Therefore I would have the first two judges be general viewer judges. I would also recommend one judge being male and the other female so as to diversify the judging (provide all perspectives).
For the third and forth judges I would mimic the general viewer judges (with male and female) but I would recommend expert cosplayers; who are able to give in-depth analysis and critical insight into what takes to create the costumes and present them.
The fifth and final judge I believe would be the most interesting and have a huge impact on what the cosplayers would showcase each week. This judge spot would be a different judge each week and hopefully be a key person in the entertainment industry. An attempt would be made to have the air date of the episode tie in with a project release date of the person’s affiliation. Take for example the upcoming movie “X-men: Days of Future Past”. The goal would be to get someone affiliated with the film and have them participate as that week’s industry judge. Not only would this help promote the guest-judge’s project but the guest-judge’s project would also dictate the type of cosplay the competitors would be making and modeling that week. In the X-men example the cosplay for that week would have to be from the X-men series. 
Judgment Criteria:
          Again this is where I would deviate from the typical reality competition. A key issue I have with a lot of the reality competitions is I do not fully understand why one competitor stayed and one left. I personally believe a scoring system would need to be created and made available to the audience after initial airing.
My scoring system would have three categories:
1)   Execution: quality of costume/props, decision making, practicality, creativity, innovation
2)   Portrayal: was the inspiration character captured by the competitor in mannerisms and actions
3)   Weekly fundamental: which competitor most successfully demonstrated the week’s fundamental
Competitors would then be ranked in the categories by each judge. Each rank would then be assigned a point value and the ranks would be converted into points. The scores of judges would be added together for each competitor and the competitor with the lowest score would then be eliminated.


Judge 1 Score Card Example
Competitor/Criteria/Point Total
Execution
Portrayal
Fundamental
Point Total
Rank to Point Value Key
Competitor 1
3
1
3
1+3+1=5
1
3
Competitor 2
1
2
1
3+2+3=8
2
2
Competitor 3
2
3
2
2+1+2=5
3
1

Repeat for each judge and add all judges’ point total to determine highest/lowest scores.
I think a season should consist of 11 weeks with 14 competitors who are slowly reduced down to the top three. The top three will then compete at the finale (12 week show).

Finale
For this type of competition, I believe there is only one place for the finale, the San Diego Comic Con. The top three competitors would make their ultimate cosplay and showcase them at the event. I believe the audience of that event should be the ones to choose the winner of the competition. The judging criteria would be eliminated and instead have the audience just vote for one of the three-final competitors. This would leave the decision of the “Master of Cosplay” title in the hands of the people.
The power is yours…
Yep, I just hit you with a Captain Planet reference; anyways I leave this show idea in your hands. A friend of mine recently hosted an event where there was a charity element to the event. The friend tried to get media coverage as he believed the charity element had reasonable cause to be covered by media. However, his initial attempts did not work and it was not until after the event that he truly had success. After the event he and his community began to go viral with the charity act and within a few days the media began to inquire about the charity act and publication soon followed. For once it wasn’t the media informing us general people about what was important but rather us, the general people informing the media what was important.
I believe if this show truly has merit and should come to fruition that we the people need to tell companies like Spike-TV (who already has affiliation with gaming in their GameTailers programing and VGA’s) that this should exist. So if this show sounds appealing please take to twitter #MastersOfCosplay, join the facebook group: http://www.facebook.com/groups/MastersOfCosplay/, share on reddit and other communal sites. With a little effort we can all reap in the rewards of a new show that captures the abilities and talents of a unique group of people who make and model our favorite characters.
Anyone interested in pursuing this, I would be more than happy to discuss further show ideas.
Thank you for your time.
-         Jeremy ‘McCl0udY’ Muller



Tuesday, December 10, 2013

Proposed changes to de_nuke

Hello everyone,
            So in my last entry I discussed the map rotations at the recent DreamHack 2013 Winter Event. My initial point of the entry was to discuss the lack of diversity of maps being played in the tournament. However, during the process of writing that blog an additional thought was generated: maps were avoided due to their overwhelming imbalances. I suggested that these imbalanced maps would probably benefit from some re-work; so as to even the playing field and consistently generate 6 rounds for teams on the typically non-dominate side. This of course is easier said than done and over the past 5 days I’ve thought extensively on ways I could potentially assist in this cause. The following are my ideas:
De_Nuke
            This map is infamously known for being heavily CT sided. Losing the CT pistol round and two following eco rounds have sometimes been enough to cost teams matches on this map. So the big question is: what is the best way to give T’s more of an advantage or what is the best way to hurt CT’s…
Upper (A bombsite)
            From my experience and observation this site is easily defended unless rushed or members of this site have rotated to other portions of the map, leaving the hut/squeaky entrances exposed temporarily. The problem that the Terrorists face far too often is the amount of spots that CT’s could be hiding (especially in the rafters). To disrupt and or eliminate a few of these areas my mind immediately went to the original map of nuke where a large red bars went across the middle of the rafters.
If I remember correctly CT’s could still go through these bars but they had to crouch-jump to get through them. I propose that these bars be reinserted but unlike the previous version, not allow CT’s to jump through them. 

Before:
After:

In order to get to the opposite side of the rafters CT’s would have to have two members boost one another onto the opposing railing via the hut roof. The drawback to doing this of course would be the player watching the hut entrance would lose their vertical position advantage (catwalk).
Boost above hut area:

           
My next proposed change was aimed again at impacting the upper bombsite. This time I looked for a potential change on the terrorist side of the map. I noted that there weren’t really any windows on the warehouse (except on the roof) and I began contemplating where some could be placed. My first thought was maybe to add some on the T-side roof that could only be seen by two members boosted on top of one another. The problem I ultimately came up with this was that the T-roof ladder area would most likely take advantage of these windows and thus not force terrorists to commit two people to the said boosting technique. Therefore, the only other option I could think of was to place small windows above “mini” that could be accessed by terrorists from “twinkie”. These windows would need to be small enough to not allow terrorists to jump in them and also not have the Upper bomb-site CT’s and twinkie T’s having an all out gun-fight (I’d still like the spots to be spamable).
            While googling nuke screenshots I came across what appeared to be a nuke adaption that had some of the elements I had been thinking about.
Here are the screenshots/information: http://cod4.gamebanana.com/maps/159761
            The idea behind adding these windows would be to allow terrorists to throw additional smokes and flashes into the Upper site. To accomplish this I suggest flip-flopping the X and Y section and making the Y breakable glass.
Before:
 After:


I would also recommend eliminating the beast-mode jump from t-roof to the pipes leading up to “twinkie”. Essentially the goal would be to make Terrorists have to commit to a boost if they wanted to get on the “twinkie”. Apparently I’m a fan of a two man boost :P
T Roof Jump:



In any case, these are my initial changes I would recommend seeing added to the map. Worst case scenario (nothing happens) I’m hoping this will start a discussion of what can be done to shore up the imbalance that exists on this map. Feel free to posts your thoughts below!

-          Jeremy ‘McCl0udY’ Muller

Thank you for your time. I’m hoping to write a CS:GO/Gaming related blog once a week.


Thursday, December 5, 2013

CS:GO Competitive Map Rotation

CS:GO Competitive Map Rotation
With the largest-prize-pool- Counter-Strike tournament behind us, DreamHack Winter 2013; I was left with an overall excitement for the Counter-Strike scene. However, as a fan and a CS enthusiast, who wants the scene to continue to grow, I knew things still weren't perfect. One of the areas I noticed particularly as a spectator was the redundancy of maps being played. This is the area I would like to focus on for this blog entry.
The Data
I started my venture to confirm my theory (that only a few maps were being used at the most important Counter-Strike tournament in history) by heading over to ESEA. I would like to note that ESEA and others provided great coverage of the event (here is where I obtained my information: http://news.esea.net/csgo/index.php?s=scoreboard&date=2013-11-27 ). Here were my findings:

Date/ Maps
Inferno
Dust2
Train
Nuke
Mirage
Total Games per Day
27-Nov
1
1
0
0
1
3
28-Nov
8
3
2
1
2
16
29-Nov
6
3
1
2
1
13
30-Nov
3
2
1
1
1
8
Total:
18
9
4
4
5
40
% Played
45.00%
22.50%
10.00%
10.00%
12.50%
^ Total Games Played

As I suspected the times each maps were played were quite uneven. I understand that part of this was determined by the teams picking/banning maps but in my opinion having only five maps in the pool generated this result. The other culprit being the unbalancing of sides in specific maps, thus forcing teams to limit the usage of specific maps. From my research I determined there were 40 official games played over the event, 18 of which were on De_Inferno. This was double (played 9 times) what the second most played map, De_Dust2. De_Mirage was played 5 times, just narrowing out De_Nuke and De_Train, which were both played a total of 4 times. From this information I determined the percentages that each map was played in the tournament.
What Does This Mean?
 Essentially if a spectator was to tune in for a match they had almost a 50% chance to see a match on De_Inferno. If that same spectator returned later to check out another match they would again have a high chance of seeing another match on Inferno. For Counter-Strike enthusiasts this probably wasn't an issue as Inferno is highly regarded as a fair map (with slight edge generally going to the counter-terrorists side). However for the general viewer and potential newcomer to the CS scene, this redundancy may have been enough for them to move on to other activities. We live in a day and age where there are so many opportunities available and games/scenes only have mere moments to capture audience’s attention. This means that every moment in the spotlight counts and providing new and interesting content is essential to growing the game/scene. While enthusiasts are great, only with a continual growth of fans will there be more tournaments like DreamHack Winter 2013.
More Balanced Competitive Maps!
Ultimately my conclusion is that we need more balanced and competitive maps used in tournaments. It is clear from the data that teams at DreamHack clearly stuck to the most balanced maps. But this method created map redundancy. I keep asking myself where was/is De_Season, De_Mill , De_Russka and more importantly De_Contra. As a former player, I believe these maps have merit and much needed balance in them. There is so much history with maps like De_Nuke and De_Train but these maps are notoriously CT sided. I believe these maps truly hinder close and nail-biting matches, which thwarts the efforts of increasing the scope of the CS scene. Note: I like the addition of “secret” on nuke but I believe more needs to be done to this map.
Counter-Strike has always placed importance on pistol rounds but I believe general audiences want to see many gun rounds on each side of play (Not a 16-2 like we saw in one of the DH finals matches). I have yet to play Volcano’s version of train but have heard it is on the right track toward balancing the map. I contend that this needs to keep happening until professional teams are frequently achieving at least six rounds on the non-dominate sides of these unbalanced maps. This means map makers need to keep working hard and professional players need to embrace changes aimed at balancing maps or flat-out accept new maps in general. De_Cache is a great map and it is good to see it in play (at least at ESEA lan), but we need more like it! I hope that we, members of the CS community, accept and understand that we have not reached our full potential and that there is still much work to be done. My request to aid in these efforts is to have community members embrace change and embrace the newer members to the scene.  I believe the larger our community is, the stronger our voice is, which will put pressure on sponsors into funding more teams and tournaments and thus making our gaming scene stronger.
-          Jeremy ‘McCl0udY’ Muller

Thank you for your time. I’m hoping to write a CS:GO/Gaming related blog once a week.