Wednesday, August 5, 2015

NA Top 10 CSGO Ranking August 2015

McCl0uDY’s Rants NA CS:GO Top 10 Ranking

With the departure of ESEA-NEWS and their power rankings, a ranking system for NA does not appear to exist. Thoorin of course has his world top 10 which is comprehensive and accurate and if you’re looking for the 10 best teams, you should go there. However, I reside in NA and I try and follow the scene closely and therefore am taking of the cause of a NA top 10. Flame on.

Ranking system:

Teams with offline wins be ranked before any online achievements: Offline (international) > offline (domestic).
Due to not all of the top 10 teams having offline wins, online achievements will need to be considered: Offline/Online qualifier (for international offline event) > ESL/ESEA > CEVO > Face It > other online league

#1 Cloud9

Screenshot from: http://wiki.teamliquid.net/counterstrike/Cloud9

                With little surprise Cloud 9 ranks number 1 on this list. Their recent success is way above any other team competing in NA CSGO E-Sports: http://www.hltv.org/?pageid=188&teamid=5752&statsfilter=2053

                Breakdown: Cloud9’s success is still heavily reliant on shroud’s and skadoodle’s performances so when these two are having off games, the team suffers. Occasionally n0thing can fill that void but not on a consistent basis like skadoodle and shroud9. Also Freakazoid has been a work in progress (inconsistent performer) ever since he joined C9 but his attitude and willingness to do whatever Sean says is reason enough to keep him on the squad.

Cloud9 needs to work heavily on their T-sides (on any map not named cache). Since C9 regularly bans Mirage, C9’s long term success will determine whether they can get better at T-side on inferno, train and overpass.

Speculation & discussion: When swag gets unbanned he’ll move to starting and Sean will take up the coach/calling position. I thought for a while that Freakazoid was swag warmer but with the coaching position becoming more relevant in CSGO, it makes most sense to have Sean call and swag do the fragging. Hltv stats:

Player
K-D Diff
K/D
Rating
Swag
416
1.18
1.12
Sean
-525
0.87
0.87


#2 CLG

Screenshot from: http://wiki.teamliquid.net/counterstrike/Counter_Logic_Gaming

                Quite a few people said that when CLG lost Ptr, they would go down in flames. However, I believe this is quite the contrary. CLG has produced some quality wins (fnatic, Keyd and liquid) and they are certainly doing better than Ptr’s team (Mythic / ex-Luminosity). They picked the best player available (jdm) albeit through a ridiculous process (open/public tryouts… really?). But with these results, they are the second best team competing in NA:

Breakdown: CLG plays aggressively. When this is done with masterful execution, the opposing team can become traumatized, causing lopsided wins. The problem is CLG for a majority of the time lacks this masterful execution. They are not a virtus plow (Virtus Pro) or fnatic; they are a minor league version of those two teams. To lesser competition there are lopsided wins for CLG. But for stricter competition there are generally loses. CLG was able to surprise fnatic on mirage at the ESL/ESEA finals but that was a bo1.

 Looking at the lan stats above, on all of the maps they played, when CLG gets the first kill, the lowest percentage they have of winning the round is 65%. However when CLG loses the first player, their round win percentage is no higher than 26% and as low as 7% (other than a lopsided train win vs liquid).

Speculation & discussion: CLG would benefit from a coach whose expertise revolves around strategy and execution. A trend I’ve seen watching CLG matches is jdm getting 2-3 kills in rounds that CLG loses. While this is helpful in not letting the opposing team’s economy become a Swiss bank, at a certain point these multi-kill rounds need to occur in rounds that CLG wins (especially when playing teams ranked in Thoorin’s top 10). Until this happens CLG will stay ranked within the top 3 in NA and not ranked at all on the world top 10.

#3 Luminosity Gaming (Formerly Keyd Stars)

Screenshot from: http://wiki.teamliquid.net/counterstrike/Keyd_Stars

While the team is originally Brazilian based, their entrance to the NA scene last season in season 1 of ESL/ESEA Pro league places them in this ranking. Breaking news: Since they have now been acquired by Luminosity and will ultimately be moving to the lan house, they are officially a NA team now. These past few months have not been as favorable for this new LG team. They had a good online run in ESL/ESEA until they were ddos’d. They were still able to recover and receive the second seed in NA but other than a win over TSM (where TSM essentially lost the game letting Keyd (at the time) execute without strategies without resistance) at ESL/ESEA finals, LG hasn’t produced offline. I’m not giving LG/Keyd credit for taking fnatic to OT on train at that event because they had a lopsided loss 16-5 against fnatic.

Breakdown: If we go back further than the past 3 months LG/Keyd had success at ESL One Katowice and MLG Aspen (as Kabum). But what matters is what have you done for me lately.
What was kind of exposed with the LG/Keyd win vs TSM and subsequent losses vs other teams after, is that if teams disrupt LG/Keyd’s strategy execution, LG/Keyd do not win. This is something LG/Keyd has to address immediately if they want to breakthrough to the elite and get ranked in Thoorin’s top 10. Before the ESL/ESEA lan finals I was prepared to rank LG/Keyd number 1 in these rankings due to their previous offline wins and their execution based style but clearly they are too reliant on execution and need to be able to change things up when an opening arises or the other team becomes aggressive.

Speculation & discussion: Personally, my biggest questions about LG revolved around their management. I was not a fan of how the hades departure played out. Going on the ESEA forums and counter flaming individual posts is not how an E-Sports enterprise should conduct themselves. However, it appears management may have learned from this. The LG post explaining what was happening with the new LG/Keyd and old LG team was right on the money. If you’re an E-Sports enterprise you should release a public statement and move on. If another public statement needs to be made to clarify things, make another but do not quote specific users. To do so is a lose, lose.

#4 Team Liquid

Screenshot from: http://wiki.teamliquid.net/counterstrike/Team_Liquid

Team Liquid is here because there are really no other NA teams (that haven’t already been listed) that have competed in offline matches as much as they have. For a while it looked like they were putting things together (two bo1 wins vs fnatic & navi at Gfinity Spring and overall improvement in their online matches) but every offline showing since Gfinity Spring has been quite unfulfilling.

Breakdown: There’s really nothing to say here other than this is a tale of two teams. Online they can beat any NA team on any night. But offline, they sputter. From my perspective the team has potential. Adren is a good in-game leader; his awp can be effective and he understands that execution is critical to success. Nitro and fugly are solid/nutty fraggers and Elige can go on some sick streaks (out of those 3 nitro is the star). The remaining spot is where the questions start.

Speculation & discussion: I don’t enjoy saying this but flowsick has to go. The team results are proof enough. His rating is well below his teammates (other than adren who gets a pass for calling). http://www.hltv.org/?pageid=173&playerid=1328&statsfilter=2053

Honestly the timing for Liquid couldn’t be better. Nihilum just cut its CSGO team leaving Hiko on the market. From my understanding Hiko wanted adren on his dream team anyway and adding Hiko would immediately add a serious clutch and lurk factor to the team. If Hiko demanded Semphis tag as well, I still think it would be a good idea. Semphis has international offline experience and that is extremely valuable. He also is very good at keeping his team hyped and energetic. We all know lans can be long and jet lag plays a factor when traveling but Semphis keeps everyone alert…
Since Semphis joined Nihilum and focused purely on fragging, his numbers are vastly improved: http://www.hltv.org/?pageid=173&playerid=1915&statsfilter=5

But if Semphis came to the party whose spot would he take? In my opinion it would be Elige’s spot. He doesn’t have as much experience and appears streaky. I would be in favor of Team Liquid moving Elige to the backup role as I believe that is an underdeveloped spot on competitive teams. Just about every offline event, one team has to use a fill-in because some circumstance came up. For online matches, just about every series one player has internet issues. Having a 6th player who knew how the team played and the strategies that would be used would ensure there wasn’t a huge falloff when one of the starters was absent. Just food for thought.

#5 Tempo Storm

Screenshot from: http://wiki.teamliquid.net/counterstrike/Tempo_Storm

This is right about the point I’d place Mythic/ex-Luminosity but their issue is that they've attended recent offline events but haven’t done anything at these events. Also Maximum Effort/ex-Nihilum (who also could be placed here) hasn't played in offline games in the past 3 months (other than the recent NA qualifier where they went out 0-2). I know this Tempo Storm line-up only has 2 events under its belt (Cevolan s7 finals and now ESL NA Qualifier) but they performed surprisingly well at Cevolan. They got some rounds on VP before falling, beat Mythic/ex-Luminosity in a bo3 and took naVi close on mirage and an OT win on inferno. NA teams really compete or beat top EU teams on mirage or inferno.

Breakdown: To be honest I haven’t watched this team much. I’m aware that this team slowly progressed over its ESL/ESEA Pro league season 1 and after EU teams ditched CEVOLAN, they made headway on a free opportunity. Really the team needs more experience. Shahzam was rated as their best player at CEVOLAN and he needs to continue this trend. Primary awpers need to hit shots and it appears this is something he was able to do on Tempo Storm but not when he was on C9. You’re officially on my radar now Tempo, now let’s see if you can keep improving.

Speculation & discussion: Moses himself sees Tempo pretty much right where I do (middle of NA team). The only real question is can they go beyond expectations. I believe they did exceed at CEVOLAN as they realistically should not have beaten Mythic/ex-Luminosity. But they did so kudos.


#6 Mythic/Ex-Luminosity

Screenshot from: http://wiki.teamliquid.net/counterstrike/Luminosity_Gaming

This team shares a lot of similarities with Liquid: they can compete online but cannot offline. It’s that simple.

Breakdown: There’s really not too much to say here other than Mythic/Ex-Luminosity under performs at offline events. Notice the rating decrease on every single player when going from online to offline. Apparently that’s the hurdle they need to overcome.

Speculation & discussion: If Mythic/Ex-Luminosity can put it together online they should be able to offline. I guess the team needs further time together to mesh and accept Devilwalk’s calling style and strategies. I believe there is enough experience on this team that they should be higher on this ranking but due to their offline results, I could not justify putting them higher.

#7 Elevate

Screenshot from: http://wiki.teamliquid.net/counterstrike/ELevate

This is where Maximum Effort/ex-Nihilum would be had Elevate not come in and taken care of business at the recent ESL One Cologne 2015 NA Qualifier. Being a new line up that hadn’t competed together offline until this event, they should have had no business beating Mythic or Maximum Effort. Both of those teams have more stars and more offline experience. But Elevate did and for that they earn themselves number 7 on my list.

Honestly this team just needs more time playing together. A close loss to CLG (16-11) shows they can compete with top NA teams. As said above they beat 2 middle NA teams and of course they lost without too much contention to Cloud9 (16-7, 16-5) who is well and above every team in NA. Just keep grinding guys. Your first showing offline was a success, now it is time to build off it.

Speculation & discussion: If a team wants to succeed, they need a fulltime coach and I’m not sure of Elevate’s current coaching situation. From my viewpoint Elevate’s weakness is not strategy it is in firepower. When they face the upper teams on this list, their K/D ratios become worse. This is of course is expected (due to harder competition) but Elevate needs a player to take over (put up frags) in these matches. Every top team has a player step up and frag hard in tough matches. Elevate needs a coach that is going to push this agenda: aim, set yourself up for easier kills and improvise when an opening presents itself.

#8 Maximum Effort/ex-Nihilum

Screenshot from: http://wiki.teamliquid.net/counterstrike/Nihilum_Gaming

I’d like to say positive things about this team but I can’t. We all hoped that Hiko was going to organize a super team that would bring NA back into international contention. However, Cloud9 determined that they were going to be that NA super team and that Hiko was not going to be a part of it. Thus Hiko was left to settle with ex-Nihilum. Don’t let anyone tell you otherwise, Hiko going to ex-Nihilum was a settle.

Breakdown:
This team won some watches online in the various leagues they were in but not enough to be invited to the offline finals. Until the NA qualifier, this team had not even played together offline in the past 3 months: http://www.hltv.org/?pageid=179&statsfilter=2053&teamid=6098
And of course their performance at the qualifier was terrible: ESL One Cologne 2015 NA Qualifier: http://www.hltv.org/?pageid=188&teamid=6262&statsfilter=5&eventid=1809

Speculation & discussion:
As I discussed in the Liquid’s section, Maximum Effort should be broken up. When this happens this will mostly likely move this team down or off this list entirely but to keep this team together would be a waste of talent for hiko and semphis. I don’t take enjoyment from saying this but this team cannot compete in or offline.

#9 3sup/former affnity

We are now to the section where this team on the list has had no offline performances or wins. What I life about this team is that they’ve worked their way through the ranks, made changes to their lineups here and there and put in a lot of hard work.

Breakdown: I am an overall fan of the additions they made to the lineup. Both abe and arya add some much needed experience to this young line up. Unfortunately for 3sup / former affinity, their ESEA-Pro-s1 matches towards the end of the season were against some of the top teams in the league: CLG, Liquid, Cloud9 and KeyD. Therefore their win to loss ratio was not as good as it should have been. But I do believe the team does have what it takes to compete. Or at least compete near the middle/to the end of the NA top level competition.

Speculation & discussion: The question here is do they have enough of what it takes to make an offline appearance this next season. They certainly have to keep grinding and putting in the work. Only time will tell if we’ll be seeing them offline. Good luck.

#10 CLG Red

I should probably be putting SKDC or another online performer here but honestly who cares. This is the final team on this list and I’d rather rant about female teams in E-Sports and CLG’s actual success at offline events. At least CLG Red knows how to bring home championships. Shots fired.

Breakdown: Ladies, first off congratulations on your success in the female circuit. Both CLG Red (former Ubnited) and Karma have put in work to keep the crowns in NA. I can’t blame you for competing in the female only events as the sponsors put the cash out there and it would have been foolish to not go after it. But now we’ve come to a point where female only competitions are becoming less frequent and open gender competitions are becoming the norm. It’s time to literally start competing against the boys.

Speculation & discussion: There is no reason why all female teams cannot compete with all male teams. Especially when it comes to CLG Red as they have the experience in playing offline, they know they have to practice and execute as a team and they’ve already felt the pressure of eyes on them both via casts and the actual spectators. What I’d really like to see from this team is getting out of ESEA-Intermediate. This past season they went 9-7. For a team with as much experience as they have, CLG Red needs to perform better than that. Records like that make it hard saying that all female teams can even compete with all male teams.

I was extremely saddened to hear @brilebe / masq retired from competitive counter-strike as I felt she was one of the few female competitors that understood what it would take to compete on the highest level in CSGO. I’m having trouble finding some posts she made about the issue (found one: http://www.mcvuk.com/news/read/esl-s-30-000-female-cs-go-tournament-draws-fire-from-pros/0144784 ) but essentially she understood that competing vs all male teams was harder but playing as a mixed gender team was what E-Sports needs. Opponents would argue that all female teams competing against one another inspire other female gamers to become involved, which is probably true. However, that concept does nothing to counter the issue of segregation of gaming, unlike masq’s perspective. There are no physical restraints in a game. No matter your sex or nationality, you should be able to compete equally in theory. The only difference is how hard someone wants to work and how critical do they want to be of themselves.

In my opinion, E-Sports needs mixed-gendered teams competing together and against each other. It also needs its top all-female teams competing against all-male teams and having success. I believe this is the future of E-Sports and the time to begin this journey starts now.


Thank you for reading, I hope to have these rankings out once each month. Hopefully each month they will increase with accuracy and content. If you disagree with these rankings feel free to comment below and/or write your own. The more people generating content for E-Sports the bigger the scene will become.

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